资讯

What a year it's been. That's a statement that could cut any number of ways but even restricting ourselves to the world of mobile games, the past 12 months have been the most significant of the past ...
As we kick off Pocket Gamer Connects London 2025, we’ve crafted a brand new list to celebrate the UK’s creative games industry talent: The Top 50 UK Game Makers. The UK games industry has a long ...
Here we go again! The Top 50 Mobile Game Makers list is back, celebrating the industry’s finest during an enormously challenging time for the sector. It’s tough out there, but as many of these ...
The PocketGamer.biz podcast team give you the state of play every week. Here's where to get it and what's inside this week's episode 63.
Welcome to PocketGamer.biz's Top 50 developer list for 2015, which is sponsored by mobile advertising platform Supersonic and developer, publisher and tools company Chukong Technologies. Now in its ...
While the deals and the stats of the gaming world are important, nothing would happen without the research, funding and, of course, development that goes into making a great game. So here’s a ...
It was just earlier this year that NextBeat span-off from Supercell-owned Space Ape, headed up by co-founders Simon Hade, Olly Barnes, and Joe Adams. That move came after the Clash of Clans maker had ...
Here we examine the top 10 biggest video game acquisitions of all time and why those acquisitions were made, including King, Playdemic, Mojang, Bethesda and more.
About MTG is a pure-play esport and gaming investment company. We have a portfolio of companies in two verticals, esport and gaming, comprising some of the strongest brands in the industry. MTG ...
Revenue at South Korean publisher Netmarble declined by 8.2% year-over-year to $502.5 million in Q2 despite new game launches pushing up sales.
From a genre that was once primarily unheard of, hypercasual eventually became the dominant force in the mobile market. The genre’s accessible nature and strategy, which seemed to secure high success ...
Niantic’s Pokémon Go has generated $7.9 billion in lifetime gross revenue ($5.5bn net) across the App Store and Google Play in the eight years since it launched.