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See Also: Oculus Shares Optimization Tips for Unity-based Gear VR Projects In the second part of Pruett’s quick start guide to optimizing projects for Gear VR, […] ...
The blog post, Squeezing Performance out of Your Unity Gear VR Game, and can be found in full on Oculus’ blog where Pruett details some hard limits and tricks to keep in mind when developing for ...
Unity already supports development for (nearly) all mobile platforms and now the game engine maker's working on an optimized version for those with Qualcomm processors -- ie, quite a chunk of them ...