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Enhancements to the OpenGL application programming interface will mean faster rendering and more realistic graphics in conjunction with the latest graphics hardware, according to SGI, which has ...
The open source Java Binding for OpenGL (JOGL) project introduces hardware-supported 3D graphics to Java programs running on Solaris, Linux, Windows, and Mac OS X platforms.
The graphics library, an alternative to Microsoft's DirectX, gets new features designed to add razzle-dazzle to PC games.
Games on devices of all kinds could soon be running better because Vulkan, the successor to OpenGL, has finally been released officially. The new standard gives developers low-level access to ...
OpenGL, in its various versions for mobile and desktop, is the one of the main standards for developing graphics-intensive 3D apps and games for the iPhone, Android and many consoles and desktop ...
The continued rapid-fire OpenGL evolution feeds high-end graphics innovation into that strategy,†stated Dr. Jon Peddie founder and principal of Jon Peddie Research. “Just as significant as OpenGL ...
The nonprofit Khronos Group standards organization announced a new specification this week for OpenGL 4.2, which brings new graphics functionality to the what's considered to be the most widely ...
Now downloading... Nvidia OpenGL Graphics Driver 327.54 Beta for Windows 8/7/Vista 64-bit You will need any one of the following Fermi or Kepler based GPUs to get access to all the OpenGL 4.
AMD has just announced wide-ranging support for OpenGL 4.1 for Windows 7, Vista, XP and Linux across select ATI FirePro, FireGL and Radeon graphics card.
“OpenGL ES 3.1 provides the most desired features of desktop OpenGL 4.4 in a form suitable for mobile devices,” said Tom Olson, chair of the OpenGL ES working group and Director of Graphics ...
You will need any one of the following Fermi or Kepler based GPUs to get access to all the OpenGL 4. OS: Windows Vista / 7 / 8. Category: Graphics Cards.
AMD’s Robert Hallock confirmed on a blog post that Mantle had, for the most part, been turned into the Khronos Group’s Vulkan API that would supersede OpenGL.
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