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Tutorial: Typing in the air using depth camera, Chrome, JavaScript, and WebGL transform feedback By Promotion | Updated on 27-Jun-2017 Promotion 27-Jun-2017 ...
Shalom wrote the game exclusively in JavaScript, using elements of WebGL and HTML5 to allow the game to come to graphical life in the browser.
The latest Firefox nightly builds now include Mozilla's implementation of WebGL, an emerging standard that aims to bring 3D graphics to the Web. Although the standard is still at a relatively ...
The WASM back end is generally much faster (10x to 30x) than the JavaScript CPU back end, but is usually slower than the WebGL back end except for very small models.
Javascript should follow once is fully replaced by HTML 5 or HTML 5 Plus or whatever they are using by then. Of course the fact HTML 5 autoplays video and audio doesn't win it many mobile fans.