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Repetitive tasks in video games often find a way of pushing our buttons. [Facelesstech] got tired of mashing “A” while catching shooting stars in Animal Crossing, so he set out to autom… ...
When the Arduino code sees the button getting pressed, it brings the corresponding LED pin high and starts a fade out timer using the SoftPWM library by [Brett Hagman].
Premier space exploration disaster simulator, Kerbal Space Program, is fun to play with regular controls, but it can be improved with this DIY build that lets you launch ships with a giant red button.
The OONTZ uses a 3D printed case, a 16 button keypad, an Arduino Leonardo, a monochrome driver, and a few potentiometers. It's actually a pretty simple thing to build yourself provided you can the ...